TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[1] =
{
    ReferencedTextures[0] = Texture2D'/Game/ArtAssets/Dialogue/Characters/Captain/Textures/T_Captain_DrinkMask.T_Captain_DrinkMask'
}
Expressions[38] =
{
    Expressions[1] = MaterialExpressionTextureSampleParameter2D'/Game/ArtAssets/Dialogue/Characters/Captain/Materials/M_CapDrinkGameHead.MaterialExpressionTextureSampleParameter2D_1'
    Expressions[5] = MaterialExpressionTextureSampleParameter2D'/Game/ArtAssets/Dialogue/Characters/Captain/Materials/M_CapDrinkGameHead.MaterialExpressionTextureSampleParameter2D_0'
    Expressions[6] = MaterialExpressionTextureSampleParameter2D'/Game/ArtAssets/Dialogue/Characters/Captain/Materials/M_CapDrinkGameHead.MaterialExpressionTextureSampleParameter2D_2'
    Expressions[7] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Captain/Materials/M_CapDrinkGameHead.MaterialExpressionVectorParameter_0'
    Expressions[11] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Captain/Materials/M_CapDrinkGameHead.MaterialExpressionVectorParameter_1'
    Expressions[13] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Captain/Materials/M_CapDrinkGameHead.MaterialExpressionScalarParameter_0'
    Expressions[15] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Captain/Materials/M_CapDrinkGameHead.MaterialExpressionScalarParameter_1'
    Expressions[17] = MaterialExpressionTextureSample'/Game/ArtAssets/Dialogue/Characters/Captain/Materials/M_CapDrinkGameHead.MaterialExpressionTextureSample_5'
    Expressions[21] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Captain/Materials/M_CapDrinkGameHead.MaterialExpressionScalarParameter_2'
    Expressions[22] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Captain/Materials/M_CapDrinkGameHead.MaterialExpressionScalarParameter_3'
    Expressions[24] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Captain/Materials/M_CapDrinkGameHead.MaterialExpressionScalarParameter_4'
}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Opaque (0)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[3] =
{
    CollectedTextureParameters[0] =
    {
        Texture = Texture2D'/Game/StudioFow/Characters/Captain/Textures/Pilot/T_Captain_panties_RSMA.T_Captain_panties_RSMA'
        Name = RSMA
        Group = None
    }
    CollectedTextureParameters[1] =
    {
        Texture = Texture2D'/Game/StudioFow/Characters/Captain/Textures/Pilot/T_Captain_panties_Color.T_Captain_panties_Color'
        Name = BaseColor
        Group = None
    }
    CollectedTextureParameters[2] =
    {
        Texture = Texture2D'/Game/StudioFow/Characters/Captain/Textures/Pilot/T_Captain_panties_N.T_Captain_panties_N'
        Name = NormalMap
        Group = None
    }
}
CollectedScalarParameters[5] =
{
    CollectedScalarParameters[0] = { Value=1.2, Name=NormalIntensity, Group=None }
    CollectedScalarParameters[1] = { Value=0.5, Name=Spot, Group=None }
    CollectedScalarParameters[2] = { Value=-0.245, Name=SpotPositionV, Group=None }
    CollectedScalarParameters[3] = { Value=0, Name=SpotPositionU, Group=None }
    CollectedScalarParameters[4] = { Value=0.28, Name=SpotScale, Group=None }
}
CollectedVectorParameters[2] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=0.9, G=0.9, B=0.9, A=1 }
        Name = Color
        Group = None
    }
    CollectedVectorParameters[1] =
    {
        Value = { R=0.12474, G=0.147778, B=0.2, A=1 }
        Name = SubSurfaceMulti
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[4] =
{
    TextureStreamingData[0] =
    {
        SamplingScale = 8
        UVChannelIndex = 0
        TextureName = T_Captain_DrinkMask
    }
    TextureStreamingData[1] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_Captain_panties_Color
    }
    TextureStreamingData[2] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_Captain_panties_N
    }
    TextureStreamingData[3] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_Captain_panties_RSMA
    }
}
