TwoSided = true
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[1] =
{
    ReferencedTextures[0] = Texture2D'/Game/StudioFow/Characters/Shared/PDDContent/FOWBaseMaterial/texture/T_Hair_01_R.T_Hair_01_R'
}
Expressions[98] =
{
    Expressions[9] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_0'
    Expressions[10] = MaterialExpressionTextureSample'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionTextureSample_1'
    Expressions[15] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_22'
    Expressions[16] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_23'
    Expressions[17] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionVectorParameter_25'
    Expressions[18] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionVectorParameter_26'
    Expressions[19] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionVectorParameter_27'
    Expressions[20] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionVectorParameter_28'
    Expressions[22] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_30'
    Expressions[23] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_31'
    Expressions[24] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_32'
    Expressions[25] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_33'
    Expressions[26] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_36'
    Expressions[27] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_42'
    Expressions[29] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_1'
    Expressions[30] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_6'
    Expressions[31] = MaterialExpressionTextureSample'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionTextureSample_0'
    Expressions[33] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_7'
    Expressions[41] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_3'
    Expressions[44] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_4'
    Expressions[46] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_5'
    Expressions[48] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_8'
    Expressions[51] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionVectorParameter_1'
    Expressions[52] = MaterialExpressionTextureSampleParameter2D'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionTextureSampleParameter2D_8'
    Expressions[53] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_21'
    Expressions[54] = MaterialExpressionTextureSampleParameter2D'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionTextureSampleParameter2D_9'
    Expressions[57] = MaterialExpressionTextureSample'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionTextureSample_14'
    Expressions[58] = MaterialExpressionStaticBoolParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionStaticBoolParameter_0'
    Expressions[59] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionVectorParameter_0'
    Expressions[60] = MaterialExpressionTextureSample'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionTextureSample_3'
    Expressions[62] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionVectorParameter_2'
    Expressions[68] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_9'
    Expressions[70] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_10'
    Expressions[75] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_11'
    Expressions[76] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_12'
    Expressions[77] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_13'
    Expressions[80] = MaterialExpressionTextureSampleParameter2D'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionTextureSampleParameter2D_0'
    Expressions[81] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_14'
    Expressions[82] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_15'
    Expressions[84] = MaterialExpressionStaticSwitchParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionStaticSwitchParameter_3'
    Expressions[89] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_FOW_HairBase.MaterialExpressionScalarParameter_16'
}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Masked (1)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[3] =
{
    CollectedTextureParameters[0] =
    {
        Texture = Texture2D'/Game/StudioFow/Characters/Shared/PDDContent/FOWBaseMaterial/texture/T_Hair_NM.T_Hair_NM'
        Name = normal map
        Group = None
    }
    CollectedTextureParameters[1] =
    {
        Texture = Texture2D'/Game/StudioFow/Characters/Shared/PDDContent/FOWBaseMaterial/texture/T_Hair_02_R.T_Hair_02_R'
        Name = roughness
        Group = None
    }
    CollectedTextureParameters[2] =
    {
        Texture = Texture2D'/Game/StudioFow/Characters/Shared/PDDContent/PDDUE4Lib/Textures/T_Black_BC.T_Black_BC'
        Name = metallic map
        Group = None
    }
}
CollectedScalarParameters[25] =
{
    CollectedScalarParameters[0] = { Value=2.01905e+07, Name=version, Group=None }
    CollectedScalarParameters[1] =
    {
        Value = 0.55378
        Name = roughness low value
        Group = None
    }
    CollectedScalarParameters[2] =
    {
        Value = 0.394055
        Name = roughness high value
        Group = None
    }
    CollectedScalarParameters[3] =
    {
        Value = 0.173533
        Name = top reflect Scale_1
        Group = None
    }
    CollectedScalarParameters[4] = { Value=1.12456, Name=softBorder W_1, Group=None }
    CollectedScalarParameters[5] = { Value=0.710527, Name=softBorder F_1, Group=None }
    CollectedScalarParameters[6] = { Value=0.5, Name=sss lit_1, Group=None }
    CollectedScalarParameters[7] =
    {
        Value = 0.104671
        Name = bottom Map 2 Reflection Pos
        Group = None
    }
    CollectedScalarParameters[8] =
    {
        Value = 0.4402
        Name = bottom reflect Scale_2
        Group = None
    }
    CollectedScalarParameters[9] = { Value=0.1, Name=specular low value, Group=None }
    CollectedScalarParameters[10] =
    {
        Value = 0.269949
        Name = specular high value
        Group = None
    }
    CollectedScalarParameters[11] =
    {
        Value = 0.443466
        Name = top Map 2 Reflection Pos_1
        Group = None
    }
    CollectedScalarParameters[12] =
    {
        Value = 4.99581
        Name = hair fresnel normal detail weight
        Group = None
    }
    CollectedScalarParameters[13] =
    {
        Value = 1.75322
        Name = hair normal fresnel power
        Group = None
    }
    CollectedScalarParameters[14] =
    {
        Value = 0.223809
        Name = hair  Normal fresnel weight
        Group = None
    }
    CollectedScalarParameters[15] =
    {
        Value = 0.226614
        Name = hair inner normal detail weight
        Group = None
    }
    CollectedScalarParameters[16] =
    {
        Value = 4.54213
        Name = specular emissive mul
        Group = None
    }
    CollectedScalarParameters[17] = { Value=10, Name=ssso fresnel exp, Group=None }
    CollectedScalarParameters[18] = { Value=1, Name=ssso fresnel contrast, Group=None }
    CollectedScalarParameters[19] = { Value=1, Name=ssso fresnel inner val, Group=None }
    CollectedScalarParameters[20] = { Value=1, Name=ssso fresnel outer val, Group=None }
    CollectedScalarParameters[21] = { Value=0, Name=ssso fresnel weight, Group=None }
    CollectedScalarParameters[22] = { Value=0, Name=metallic low value, Group=None }
    CollectedScalarParameters[23] = { Value=1, Name=metallic high value, Group=None }
    CollectedScalarParameters[24] = { Value=0, Name=DepthBias, Group=None }
}
CollectedVectorParameters[7] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=0, G=0.318322, B=0.5, A=1 }
        Name = bottom reflection Color 2
        Group = None
    }
    CollectedVectorParameters[1] =
    {
        Value = { R=0.225313, G=0.697917, B=0.690974, A=1 }
        Name = bottom reflection Color 1
        Group = None
    }
    CollectedVectorParameters[2] =
    {
        Value = { R=0.427083, G=0.492681, B=1, A=1 }
        Name = top reflection Color 2
        Group = None
    }
    CollectedVectorParameters[3] =
    {
        Value = { R=1, G=1, B=1, A=1 }
        Name = top reflection Color 1
        Group = None
    }
    CollectedVectorParameters[4] =
    {
        Value = { R=0.450132, G=0.438639, B=0.546875, A=1 }
        Name = outline color
        Group = None
    }
    CollectedVectorParameters[5] =
    {
        Value = { R=1, G=1, B=1, A=0 }
        Name = sss opacity
        Group = None
    }
    CollectedVectorParameters[6] =
    {
        Value = { R=1, G=1, B=1, A=0 }
        Name = diffuse color
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[6] =
{
    TextureStreamingData[0] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_Black_BC
    }
    TextureStreamingData[1] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_Gray_BC
    }
    TextureStreamingData[2] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_Hair_01_R
    }
    TextureStreamingData[3] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_Hair_02_R
    }
    TextureStreamingData[4] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_Hair_NM
    }
    TextureStreamingData[5] =
    {
        SamplingScale = 0.1875
        UVChannelIndex = 3
        TextureName = T_Reflection_M
    }
}
