TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[4] =
{
    ReferencedTextures[0] = Texture2D'/Game/ArtAssets/Dialogue/Characters/Lily/Textures/T_LilyD_Glasses_S.T_LilyD_Glasses_S'
    ReferencedTextures[1] = Texture2D'/Game/ArtAssets/Dialogue/Characters/Lily/Textures/T_LilyD_Glasses_R.T_LilyD_Glasses_R'
    ReferencedTextures[2] = Texture2D'/Game/ArtAssets/Dialogue/Characters/Lily/Textures/T_LilyD_Glasses_BC.T_LilyD_Glasses_BC'
    ReferencedTextures[3] = Texture2D'/Game/ArtAssets/Dialogue/Characters/Lily/Textures/T_LilyD_Glasses_M.T_LilyD_Glasses_M'
}
Expressions[47] =
{
    Expressions[2] = MaterialExpressionTextureSample'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionTextureSample_17'
    Expressions[3] = MaterialExpressionTextureSample'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionTextureSample_16'
    Expressions[10] = MaterialExpressionTextureSample'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionTextureSample_0'
    Expressions[11] = MaterialExpressionStaticBoolParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionStaticBoolParameter_0'
    Expressions[16] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionScalarParameter_0'
    Expressions[17] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionScalarParameter_1'
    Expressions[23] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionScalarParameter_2'
    Expressions[25] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionScalarParameter_3'
    Expressions[26] = MaterialExpressionTextureSample'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionTextureSample_1'
    Expressions[27] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionVectorParameter_0'
    Expressions[33] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionScalarParameter_4'
    Expressions[34] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionVectorParameter_1'
    Expressions[35] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionVectorParameter_2'
    Expressions[36] = MaterialExpressionVectorParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionVectorParameter_3'
    Expressions[43] = MaterialExpressionScalarParameter'/Game/ArtAssets/Dialogue/Characters/Lily/Materials/M_LilyD_ACC.MaterialExpressionScalarParameter_6'
}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Masked (1)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[0] = {}
CollectedScalarParameters[6] =
{
    CollectedScalarParameters[0] = { Value=3, Name=alpha fresnel exp, Group=None }
    CollectedScalarParameters[1] = { Value=0.3, Name=alpha fresnel base, Group=None }
    CollectedScalarParameters[2] = { Value=3.43306, Name=alpha power, Group=None }
    CollectedScalarParameters[3] = { Value=4.34109, Name=alpha mul, Group=None }
    CollectedScalarParameters[4] =
    {
        Value = 0.233333
        Name = reflective alpha mul
        Group = None
    }
    CollectedScalarParameters[5] = { Value=1, Name=ClothesOn, Group=None }
}
CollectedVectorParameters[4] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=0.0197483, G=0.0817775, B=0.541667, A=0 }
        Name = glasses_color
        Group = None
    }
    CollectedVectorParameters[1] =
    {
        Value = { R=0.100468, G=0.127089, B=0.510417, A=0 }
        Name = glasses_color_1
        Group = None
    }
    CollectedVectorParameters[2] =
    {
        Value = { R=0.6875, G=0.77086, B=1, A=0 }
        Name = glasses_color_2
        Group = None
    }
    CollectedVectorParameters[3] =
    {
        Value = { R=0, G=0.0880201, B=1, A=0 }
        Name = glow Color
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[5] =
{
    TextureStreamingData[0] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_LilyD_Glasses_BC
    }
    TextureStreamingData[1] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_LilyD_Glasses_M
    }
    TextureStreamingData[2] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_LilyD_Glasses_R
    }
    TextureStreamingData[3] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_LilyD_Glasses_S
    }
    TextureStreamingData[4] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_Skin_Grunge_01_BC
    }
}
