Skeleton = Skeleton'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/SK_LilyD_SKEL.SK_LilyD_SKEL'
bHasVertexColors = true
LODInfo[1] =
{
    LODInfo[0] =
    {
        DisplayFactor = 0
        LODHysteresis = 0.02
        LODMaterialMap[0] = {}
        bEnableShadowCasting[0] = {}
        BonesToRemove[0] = {}
        BonesToPrioritize[0] = {}
        SourceImportFilename = ""
    }
}
MorphTargets[27] =
{
    MorphTargets[0] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_Jaw'
    MorphTargets[1] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_Ah'
    MorphTargets[2] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_Oh'
    MorphTargets[3] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_MBP'
    MorphTargets[4] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_Ee'
    MorphTargets[5] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_I'
    MorphTargets[6] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_VF'
    MorphTargets[7] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_Oo'
    MorphTargets[8] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_K'
    MorphTargets[9] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_N'
    MorphTargets[10] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_ChJSh'
    MorphTargets[11] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_LR'
    MorphTargets[12] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_Th'
    MorphTargets[13] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_OohQ'
    MorphTargets[14] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_W'
    MorphTargets[15] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_Eh'
    MorphTargets[16] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.Ph_BigAah'
    MorphTargets[17] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.E_Anger'
    MorphTargets[18] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.E_Sadness'
    MorphTargets[19] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.E_Happiness'
    MorphTargets[20] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.E_Disgust'
    MorphTargets[21] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.E_Fear'
    MorphTargets[22] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.E_Surprise'
    MorphTargets[23] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.F_Blink'
    MorphTargets[24] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.F_Brow_L_V'
    MorphTargets[25] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.F_Brow_R_V'
    MorphTargets[26] = MorphTarget'/Game/ArtAssets/Dialogue/Characters/Lily/Meshes/Head/SK_LilyD_HeadComplete_01.F_Test'
}
Sockets[0] = {}
SamplingInfo =
{
    Regions[0] = {}
    BuiltData =
    {
        WholeMeshBuiltData[1] = {  }
        RegionBuiltData[0] = {}
    }
}
SkinWeightProfiles[0] = {}
NumVertexColorChannels = 0
