Materials[1] =
{
    Materials[0] = MaterialInstanceConstant'/Game/ArtAssets/PANDORA/Characters/Props/Dildos/Materials/MI_DildoEgg.MI_DildoEgg'
}
SourceModels[0] = {}
StaticMaterials[1] =
{
    StaticMaterials[0] =
    {
        MaterialInterface = MaterialInstanceConstant'/Game/ArtAssets/PANDORA/Characters/Props/Dildos/Materials/MI_DildoEgg.MI_DildoEgg'
        MaterialSlotName = EggDildoLP
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 15.1986, 0, 0, 0 }
        }
    }
}
Sockets[0] = {}
ExtendedBounds =
{
    Origin = { X=1.19209e-07, Y=4.76837e-07, Z=6.4344 }
    BoxExtent = { X=1.17963, Y=1.17357, Z=6.4344 }
    SphereRadius = 6.44215
}
