Materials[1] =
{
    Materials[0] = MaterialInstanceConstant'/Game/ArtAssets/PANDORA/Characters/Props/Dildos/Materials/MI_DildoFourLights.MI_DildoFourLights'
}
SourceModels[0] = {}
StaticMaterials[1] =
{
    StaticMaterials[0] =
    {
        MaterialInterface = MaterialInstanceConstant'/Game/ArtAssets/PANDORA/Characters/Props/Dildos/Materials/MI_DildoFourLights.MI_DildoFourLights'
        MaterialSlotName = MI_DildoFourLights
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 31.2149, 22.0129, 0, 0 }
        }
    }
}
Sockets[0] = {}
ExtendedBounds =
{
    Origin = { X=2.38419e-07, Y=2.26498e-06, Z=8.88563 }
    BoxExtent = { X=1.63769, Y=1.89836, Z=8.88563 }
    SphereRadius = 8.88563
}
