Materials[1] =
{
    Materials[0] = MaterialInstanceConstant'/Game/ArtAssets/PANDORA/Characters/Props/Dildos/Materials/MI_DildoMassager.MI_DildoMassager'
}
SourceModels[0] = {}
StaticMaterials[1] =
{
    StaticMaterials[0] =
    {
        MaterialInterface = MaterialInstanceConstant'/Game/ArtAssets/PANDORA/Characters/Props/Dildos/Materials/MI_DildoMassager.MI_DildoMassager'
        MaterialSlotName = Massager02LPTransp
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 12.8917, 0, 0, 0 }
        }
    }
}
Sockets[0] = {}
ExtendedBounds =
{
    Origin = { X=-0.00028801, Y=-0.226001, Z=5.2246 }
    BoxExtent = { X=1.67255, Y=2.31672, Z=5.2246 }
    SphereRadius = 5.35091
}
