TwoSided = true
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[4] =
{
    ReferencedTextures[0] = Texture2D'/Game/ArtAssets/Shared/Textures/T_PlaceHolder_BC.T_PlaceHolder_BC'
    ReferencedTextures[1] = Texture2D'/Game/ArtAssets/Shared/Textures/T_PlaceHolder_NM.T_PlaceHolder_NM'
    ReferencedTextures[2] = Texture2D'/Game/ArtAssets/Shared/Textures/T_PlaceHolder_RMSA.T_PlaceHolder_RMSA'
    ReferencedTextures[3] = TextureCube4'/Game/ArtAssets/Shared/Materials/Eyes/T_BasicReflectionLight_CM.T_BasicReflectionLight_CM'
}
Expressions[59] =
{
    Expressions[5] = MaterialExpressionScalarParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionScalarParameter_0'
    Expressions[8] = MaterialExpressionScalarParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionScalarParameter_1'
    Expressions[10] = MaterialExpressionVectorParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionVectorParameter_1'
    Expressions[16] = MaterialExpressionScalarParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionScalarParameter_2'
    Expressions[18] = MaterialExpressionScalarParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionScalarParameter_3'
    Expressions[19] = MaterialExpressionScalarParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionScalarParameter_4'
    Expressions[21] = MaterialExpressionVectorParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionVectorParameter_2'
    Expressions[24] = MaterialExpressionStaticSwitchParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionStaticSwitchParameter_0'
    Expressions[26] = MaterialExpressionTextureSampleParameter2D'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionTextureSampleParameter2D_25'
    Expressions[27] = MaterialExpressionStaticSwitchParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionStaticSwitchParameter_61'
    Expressions[30] = MaterialExpressionVectorParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionVectorParameter_19'
    Expressions[32] = MaterialExpressionStaticSwitchParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionStaticSwitchParameter_102'
    Expressions[34] = MaterialExpressionScalarParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionScalarParameter_132'
    Expressions[35] = MaterialExpressionScalarParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionScalarParameter_135'
    Expressions[37] = MaterialExpressionTextureSampleParameter2D'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionTextureSampleParameter2D_0'
    Expressions[40] = MaterialExpressionTextureSampleParameter2D'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionTextureSampleParameter2D_1'
    Expressions[41] = MaterialExpressionStaticSwitchParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionStaticSwitchParameter_1'
    Expressions[42] = MaterialExpressionStaticSwitchParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionStaticSwitchParameter_3'
    Expressions[44] = MaterialExpressionStaticSwitchParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionStaticSwitchParameter_4'
    Expressions[46] = MaterialExpressionTextureSampleParameter2D'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionTextureSampleParameter2D_27'
    Expressions[49] = MaterialExpressionScalarParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionScalarParameter_5'
    Expressions[50] = MaterialExpressionScalarParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionScalarParameter_6'
    Expressions[51] = MaterialExpressionStaticSwitchParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionStaticSwitchParameter_5'
    Expressions[53] = MaterialExpressionStaticSwitchParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionStaticSwitchParameter_6'
    Expressions[54] = MaterialExpressionStaticSwitchParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionStaticSwitchParameter_7'
    Expressions[55] = MaterialExpressionTextureSampleParameter2D'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionTextureSampleParameter2D_2'
    Expressions[58] = MaterialExpressionStaticSwitchParameter'/Game/ArtAssets/Shared/Materials/M_TransparentWithNormalBase.MaterialExpressionStaticSwitchParameter_8'
}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Translucent (2)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[5] =
{
    CollectedTextureParameters[0] =
    {
        Texture = Texture2D'/Game/ArtAssets/Shared/Textures/T_PlaceHolder_BC.T_PlaceHolder_BC'
        Name = BaseColor
        Group = BaseColor
    }
    CollectedTextureParameters[1] =
    {
        Texture = Texture2D'/Game/ArtAssets/Shared/Textures/T_PlaceHolder_BC.T_PlaceHolder_BC'
        Name = OpacityMask
        Group = BaseColor
    }
    CollectedTextureParameters[2] =
    {
        Texture = Texture2D'/Game/ArtAssets/Shared/Textures/T_PlaceHolder_NM.T_PlaceHolder_NM'
        Name = Normalmap
        Group = None
    }
    CollectedTextureParameters[3] =
    {
        Texture = Texture2D'/Game/ArtAssets/Shared/Textures/T_PlaceHolder_RMSA.T_PlaceHolder_RMSA'
        Name = RefractionMask
        Group = None
    }
    CollectedTextureParameters[4] =
    {
        Texture = Texture2D'/Game/ArtAssets/Shared/Textures/T_PlaceHolder_RMSA.T_PlaceHolder_RMSA'
        Name = ReflectionMask
        Group = Reflection
    }
}
CollectedScalarParameters[9] =
{
    CollectedScalarParameters[0] =
    {
        Value = 0.5
        Name = ReflectionNormalIntensity
        Group = None
    }
    CollectedScalarParameters[1] = { Value=1, Name=NormalIntensity, Group=None }
    CollectedScalarParameters[2] = { Value=1, Name=FresnelNormalIntensity, Group=None }
    CollectedScalarParameters[3] = { Value=12, Name=FresnelExponent, Group=None }
    CollectedScalarParameters[4] =
    {
        Value = 0.02
        Name = FresnelBaseReflection
        Group = None
    }
    CollectedScalarParameters[5] = { Value=0, Name=ColorDesaturation, Group=None }
    CollectedScalarParameters[6] = { Value=0, Name=OpacityAdd, Group=None }
    CollectedScalarParameters[7] = { Value=0, Name=MaxRefraction, Group=None }
    CollectedScalarParameters[8] = { Value=1, Name=MinRefraction, Group=None }
}
CollectedVectorParameters[3] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=0.5, G=0.5, B=0.5, A=1 }
        Name = ReflectionColor
        Group = None
    }
    CollectedVectorParameters[1] =
    {
        Value = { R=0.46224, G=0.465259, B=0.739583, A=1 }
        Name = FresnelColor
        Group = None
    }
    CollectedVectorParameters[2] =
    {
        Value = { R=1, G=1, B=1, A=0.2 }
        Name = ColorMulti
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[1] =
{
    TextureStreamingData[0] =
    {
        SamplingScale = 1
        UVChannelIndex = 0
        TextureName = T_PlaceHolder_BC
    }
}
